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This document has been deprecated. For design guidelines about adding user actions and other options, read the design guidelines for Action Bar or the developer guide about Menus . A menu holds a set of commands (user actions) that are normally hidden
We challenged ourselves to create a visual language for our users that synthesizes the classic principles of good design with the innovation and possibility of technology and science. This is material design. This spec is a living document that will be updated as we continue to develop the tenets and specifics of material
The proportion of an element's width to its height (called the aspect ratio) applies to both UI elements and screen size. It is written as width:height. These aspect ratios are recommended: 16:9; 3:2; 4:3; 1:1; 3:4; 2:3. For example: A 1:1 aspect ratio means an element has equal height and width; A 360dp wide image with a 2:3
25 Aug 2014 In some ways Google's Android Design Guidelines (and similarly Apple's Human Interface Guidelines) could be called Design Conversation Starters. They are not a coding framework, and they are not a programming language. Instead, they are a collection of thoughts, ideas, and principles that provide a
User Interface Guidelines. Icon Design Guidelines and Android Icon Templates Pack »: Your applications need a wide variety of icons, from a launcher icon to icons in menus, dialogs, tabs, the status bar, and lists. The Icon Guidelines describe each kind of icon in detail, with specifications for the size, color, shading, and
4 Apr 2011 There's no denying that iOS apps are, on the whole, polished. This is due in large part to Apple's Human Interface Guidelines, a document that “describes the guidelines and principles that help you design a superlative user interface and user experience for your iOS app.” There's no ambiguity about what's
These classes teach you how to build a user interface using Android layouts for all types of devices. Android provides a flexible framework for UI design that allows your app to display different layouts for different devices, create custom UI widgets, and even control aspects of the system UI outside your app's window.
Material design is a comprehensive guide for visual, motion, and interaction design across platforms and devices. Android 5.0 provides a new theme, new widgets for design. Android devices. The device-centric UI principles, overviews, and detailed guidelines described here build on the core Android Design Principles to
10 Jul 2011 Google launched Android Design which provides design guidelines to achieve a consistent style across the platform. It includes information about: General principles such as consistency ("If it looks the same, it should act the same") or use of unobtrusive notifications ("Only interrupt me if it's important").
10 May 2013 In order to make designing for your target platforms easier, we made a cheat sheet for both iOS and Android Human Interface Guidelines (HIGs). It gives a high level summary of the User Interface, how to support multiple screen sizes, icon sizes, and touch gestures so that you don't have to dig through the
     

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